Educators have a responsibility to effectively integrate new technologies into the curriculum, preparing students for a literacy future we have yet to imagine. Discover how to create learning experiences that take your students from being consumers to creators of digital content. Help your students evaluate and analyze appropriate resources most beneficial to their success as creators. In this hands-on, make-and-take program, you will use free/inexpensive digital tools to create project examples that can be incorporated into your classroom. You will use multiple apps in conjunction (app-smashing) to create a final product. Seamlessly integrate applications to make standards-based learning fun and interactive. Come with tasks, projects, and ideas for your classroom that involve creation rather than consumption.